InAppBilling doing nothing

I’ve tried to add subscriptions to my App and wanted to get the Purchases but it just doesn’t work. There is no error, the billing is connected and the app is in internal testing on Google Play Console. Even trying to get a subscription detail just does nothing.

Are you using the Error event blocks to see if you are getting any error messages?

Yes I used every error block in the AppBilling into a Message Notifier but nothing.

I’ve uploaded the App to Google Play as Closed-Test (Alpha), created the subscription vip.boost and added all Error Block avaible. Nothing happens. The Loading-Label changes, so I know that the producure is running.

Used the Free Extension from Sumit before, that worked until Niotron added the Component and I get a compiling error for two colliding libaries.


Can you send me the apk or the aia for testing.

Still no updates on this. I used an extension for InGame Billing before, but that throws me an Error. Using the inbuilt component, just does nothing.

As I needed to update my games, all of them are now unable to access Google Subscription Services.

Loosing a lot of money.

can you show us proper example how it work ? I try other extension also dont support Niotron.